Chapter 301 Game Naming
Chapter 301 Game Naming
As a line of text popped up on the screen, Tan Yu froze for a moment, then jumped up from his chair: "I killed someone! I killed someone! Brother Lu, did you see that! I killed someone!"
Everyone in the development lab turned to look at him, their expressions complex.
Lu Ran covered her face, wishing she could push the wheelchair further away.
"I saw it, I saw it. Sit down, don't embarrass yourself."
Tan Yu chuckled and sat back down, his face full of smugness.
"This game is so much fun!" he exclaimed, rubbing his hands together. "Again! Again! I want to play!"
Over the next two hours, Tan Yu played three or four more rounds.
I choose a different hero each game – Ashe, Ryze, Annie, Master Yi.
He would play until he was covered in sweat every time, and he would die countless times every time, but he never got tired of it.
"Brother Lu," he suddenly turned around and said seriously, "this game is bound to be a hit."
Lu Ran looked at him and asked the question knowingly.
"Why are you so sure?"
"Because it's fun," Tan Yu said matter-of-factly. "Look at me, I usually get bored after half an hour of playing games. But with this game, I've been playing for over two hours and I'm not bored at all. And—" He paused, "every game is different. Choosing different heroes, going to different lanes, fighting against different opponents, every game is a completely new experience."
"It would be an injustice if this kind of game didn't become a hit."
Lu Ran nodded without saying anything more.
He knew all of what Tan Yu was saying.
The reason why League of Legends was so popular for so many years in its previous life was because of this "every game is a brand new experience" experience.
You'll never get bored because there are always new heroes to try, new tactics to study, and new opponents to challenge.
Although the start of each game is basically the same, the game itself is ever-changing, and there will always be different matches.
This appeal is ingrained in the game's very core; it cannot be built up through advertising or operations.
"Alright," Lu Ran patted Tan Yu on the shoulder, "Let's call it a day. When you get back, don't tell anyone too much. Let's play properly when it officially launches."
Tan Yu reluctantly released the mouse, but still obediently nodded: "Okay. Brother Lu, when it officially launches, can you leave me a good ID?"
What ID do you want?
"Hmm..." Tan Yu thought for a moment, "How about 'Starry Crown Prince'?"
"Not humble at all."
"Then, 'The Crown Prince'?"
What should I do if someone else registers my name on my registered trademark?
"Well..." Tan Yu scratched his head, "Let's just call it 'UZI' then. I really like this gun."
Lu Ran rolled her eyes: "Whatever you want. I'll let you know early in the morning, and you can grab whatever name you want."
Anyway, Lu Ran had already decided on a name for his game.
"Faker!"
It's a name that sounds really cool.
If Tan Yu really names himself "UZI" then, he'll have to really torment him.
Unaware of Lu Ran's thoughts, Tan Yu chuckled, took out his phone, and snapped a picture of the hero list, saying he would study it carefully when he got back, and then dominate the battlefield once the game was released.
Lu Ran ignored him and asked Zhou Mingzhe to see him out.
The development room fell silent, with only the sound of the technical staff typing on their keyboards remaining.
Lu Ran sat in his wheelchair, staring at the League of Legends login screen, and suddenly felt a little dazed.
Those days in my past life, spending all night playing games in internet cafes, those days when five of us squeezed in front of one computer to watch matches, those days arguing with my roommates for ages about the strength of a hero—they surged up like the tide, and then receded like the tide.
He banished those images from his mind and pushed his wheelchair out of the development room.
He suddenly remembered something, took out his phone, and sent a message to Shen Yuege:
[Yuege, at Xingyue Studio, have each artist register a TUTU account. I need to use it later.]
Shen Yuege replied instantly:
What is it used for?
[Live stream. I'll tell you the details when I get back tonight.]
Okay. By the way, have you eaten?
Lu Ran paused for a moment and glanced at the time—1:20 PM.
【not yet.】
I knew it. Have Xiao Yang order you some takeout, don't go hungry.
【it is good. 】
He put away his phone and pushed his wheelchair toward the office.
As he passed the front desk, the young woman stood up and called out to him, "Mr. Lu, would you like me to order some food for you?"
"No need," Lu Ran smiled. "I'll order it myself."
He returned to his office, closed the door, opened a food delivery app, ordered a simple rice bowl, then leaned back in his chair and closed his eyes.
My mind started racing again.
The development of League of Legends, the improvement of the live streaming platform, the operation of the Star Moon Studio artist accounts, TUTU's goal of reaching 100 million daily active users, the encirclement by EA and Sakura Games, Tencent's wait-and-see attitude...
A whole host of things are waiting for him to do.
But now, he just wants to sit quietly for a while.
Once the takeout arrives, we'll eat it and then continue.
The sunlight outside the window was lovely, casting long, thin shadows on the wall through the gaps in the blinds.
The light and shadow moved slowly, as if reminding him that time waits for no one.
He opened his eyes, picked up his phone, opened TUTU, and glanced at the data.
Daily active users: 93 million.
It increased by another million.
He smiled, put his phone aside, and just then, his takeout arrived.
...
For the next week, Lu Ran was extremely busy.
Thanks to Lao Wang and the hard work of the technical team, the development of "League of Legends" is progressing even more smoothly than expected.
The number of heroes implemented has increased from a dozen to thirty, and the map details are being improved day by day. Server stress tests have been conducted round after round, and new small problems have been discovered each time, which have been resolved before each launch.
Lu Ran's initial thought that he could simply download the complete installation package and use it directly without adjusting the data or changing the parameters was indeed a bit of wishful thinking in reality.
On the live streaming side, Lao Wang assigned a team to work on the basic functions, including the bullet screen system, gift system, room management, and trending recommendations, which were all completed by the fifth day.
Xiao Yang and the operations team conducted internal testing. Although there were still some minor bugs, they did not affect usability.
"It's ready to go live." Xiao Yang wrote this comment in the internal testing report.
When Lu Ran saw the report, a weight was finally lifted from his heart.
TUTU's daily active users also steadily increased this week.
From 92 million to 94 million, then to 96 million, and then to 98 million.
We're just two million short of a hundred million.
That two million was like an obstacle in front of us, one we had to overcome no matter what.
Lu Ran knew that this was not a technical problem, nor an operational problem, but a psychological "ceiling".
Many platforms encounter this situation when their daily active users approach 100 million—the growth rate suddenly slows down, as if they are lingering in front of an invisible bottleneck.
Breaking through this bottleneck requires a new stimulus.
And League of Legends is that exciting point.
He believes that when the game is released, that ceiling will be pierced through.
But before that, there was one more thing he had to do.
Write songs.
...
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